How to create Custom BGM for MGO2R

by DIO on November 4th, 2015, 7:07 pm
DIO
Posts: 993
Joined: 01/21/13

by DIO on November 4th, 2015, 7:07 pm

Going to assume you're using a Windows PC for this. Don't know how to do it on anything else atm.
Part 1. Getting The Shit
Spoiler: [+]
1) Download this nice program that a cute young genius named ghzgangster made and extract it as a folder: http://b.1339.cf/tbajzjl.rar

2) Also get Audacity: http://audacityteam.org/
2a) You might have to get the MP3 codec for Audacity from here: http://lame.buanzo.org/

3) Get the song or songs you want.


Part 2. Audacity Shit
Spoiler: [+]
1) In audacity open the song you want to convert into a BGM file.
2) Some blue lines should show up. To the left of them should be some info (Stereo, 44100 hz, 32-bit float)
3) In the box with that info you need to where it says the beginning of the title to your song.
4) In the list that pops up go all the way down to where it says "Set Rate"
5) You'll have to go to "Other" from that list.
6) If your song is 48000 Hz it won't work in MGO no matter what you change it to so don't even bother with those.
7) If your song is 44100 Hz change it to 40200 Hz
8) Click the Title of your song again
9) In the list click on "Split Stereo to Mono"
10) The song will split into two parts.
11) Double click the top part of the song so it selects all of that
12) Go to "Edit" in Audacity's menu then click on "Cut"
13) Open a new window in audacity without closing the first one.
14) Paste the top portion of the song into the new window
15) In Audacity's menu click "File" then Export audio
16) When it asks you what to save it as click on "Crossing_C0" from the files I linked. Also for file type save it as "Other Uncompressed Files" Under Save and Cancel there's an options button. Click that.
17) In there set the file up as RAW (header-less) and Signed 16-bit PCM
18) Then replace the file "Crossing_C0"
19) Close the window then go back to the original window
20) x out the empty part of the song that you just exported
21) Do the same exact thing you did with the other part of the song but save this one as "Crossing_C1"
22) After that you can close Audacity because the song is ready to be converted.
23) Also make sure both files are the same size. If they're different sizes you did something wrong or the song is just not compatible with MGO.

Part 3. Converting The Song
Spoiler: [+]
1) Open a command prompt in the folder that has the .RAW files can do it by holding shift and right clicking on your mouse at the same time.
2) In the command prompt paste the following text:
java -jar mta2.jar encode bgm_db_title.bgm CrossingThoseHills.bgm crossing
3) Hit enter.
4) Depending on how long the song is the conversion process will take longer.

Part 4. Putting The Song In MGO
Spoiler: [+]
1) Get an FTP program
2) On PS3 boot up Multiman or if you're on a recent Rebug, Turn on Cobra mode and webman from the Rebug Toolbox
3) On the FTP program find the PS3 by typing in it's IP address
4) On the FTP Program go to the MGO directory it should be in games
5) it'll have a folder called BGM that's where all the 1.00 songs are
6) theres a DLC folder with another BGM folder in it. That's where all the 1.34 songs are
7) Just rename song you made to whatever the song you want to replace is titled.
8) Make a copy of the original song you're replacing if you want
9) Drag the song you made into the BGM folder on the FTP program when you're ready to replace it
10) Song will work in MGO now.

List of Some Replaceable MGO BGM files
Spoiler: [+]
1) bgm_ee_boss_raven_beast = Raging Raven
2) bgm_sm_boss_vamp = Vamp
3) bgm_sm_boss_rex_vs_ray = Rex vs Ray
4) bgm_mgo_title01 = Title Screen
5) bgm_mgo_lobby01 = Lobby
6a) bgm_mgo_sneak01 = Original A normal phase
6b) bgm_mgo_action01 = Original A alert phase
7a) bgm_mgo_sneak02 = Original B normal phase
7b) bgm_mgo_action02 = Original B alert phase
8a) bgm_mgo_09mg1_normal = Metal Gear 1
8b) bgm_mgo_09mg1_alart = Metal Gear 1
9a) bgm_mgo_08mg2_normal = Metal Gear 2 Solid Snake
9b) bgm_mgo_08mg2_alart = Metal Gear 2 Solid Snake


I would suggest not bothering with the MGS4 or MGS3 stage songs mostly because most of them don't play until a target is grabbed or the round is close to ending.

BBQ
Posts: 234
Joined: 06/27/12

by BBQ on November 4th, 2015, 9:20 pm

All this effort to listen to a Kpop song, no bueno.

DIO
Posts: 993
Joined: 01/21/13

by DIO on November 4th, 2015, 10:15 pm

Once you have the programs and the ps3 set up; the whole process takes about 3 minutes a song.

SNAAAKE
Posts: 5650
Joined: 01/31/10

by SNAAAKE on November 4th, 2015, 10:18 pm

might try it

I like custom music. had some for fighting games before(on dc and ps2)

DIO
Posts: 993
Joined: 01/21/13

by DIO on October 12th, 2016, 1:12 pm

DIO
Going to assume you're using a Windows PC for this. Don't know how to do it on anything else atm.
Part 1. Getting The Shit
[spoiler]1) Download this nice program that a cute young genius named ghzgangster made and extract it as a folder: (dead link, can't edit post)http://b.1339.cf/tbajzjl.rar


https://mega.nz/#!5B5kiQQL!ze8qajva0sk2 ... 6w6cC8qgx0

Anime Club
Dylan
Anime Club
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Joined: 03/7/10

by Dylan on October 13th, 2016, 3:12 pm

Oh boy, can't wait to use custom BGM in a game that totally isn't shut down and dead (excluding the five glitchers that play it).

JabbaWockeeX
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Joined: 01/29/10

by JabbaWockeeX on October 14th, 2016, 10:41 am

Oh shit, just got my ps3!!!!!!!!!

DIO
Posts: 993
Joined: 01/21/13

by DIO on July 15th, 2017, 7:54 pm